• Milo, the virtual boy | Microsoft’s Kinect controller

    Milo, the virtual boy | Microsoft’s Kinect controller

    Peter Molyneux demos Milo, a hotly anticipated video game for Microsoft’s Kinect controller. Perceptive and impressionable like a real 11-year-old,...
  • Headset that reads your brainwaves

    Headset that reads your brainwaves

    This astonishing new computer interface reads its user’s brainwaves, making it possible to control virtual objects, and even physical electronics,...
  • The pattern behind self-deception

    The pattern behind self-deception

    Michael Shermer says the human tendency to believe strange things — from alien abductions to dowsing rods — boils...
  • New Microsoft Live Labs Pivot Technology

    New Microsoft Live Labs Pivot Technology

    Pivot is an experimental technology that allows people to visualize data and then sort, organize and categorize it dynamically. The...
  • UX Design Workshop

    UX Design Workshop

    User Experience Design: A basic level understanding of UXD for developer community. This is a quick summary and also consists...
  • elearning – History and Future

    elearning – History and Future

    What is eLearning, Why eLearning is not so effective, new tools and technologies and measurement criteria View more presentations from manish.vashist. Presentation...
  • Search vs. Browse Interactions

    Search vs. Browse Interactions

    Searching and browsing are completely different styles of interaction. Search-based interfaces (like Google, Quicksilver, or the awesome bar), are...
  • Language Learning Game Concept

    Language Learning Game Concept

    View more presentations from manish.vashist. This is a concept for a language learning game. Idea is to use voice and video...
  • Optical illusions show how we see

    Optical illusions show how we see

    Beau Lotto’s  color games puzzle your vision, but they also spotlight what you can’t normally see: how your brain works . This...
  • Biometrics

    Biometrics

    Identifying individuals based on their physical and behavioural characteristic at encompass finger print recognition, face recognition, iris scans etc. Physiological Face Fingerprint Palm...
  • What do consumers really want?

    What do consumers really want?

    People state frequently that they want authentic experiences, responsive customer service and quality products. The majority also say that they...
  • Making Agile and Usability Work

    Making Agile and Usability Work

    Depending on how they’re handled, Rapid Application Development (RAD) processes such as Agile and Scrum can enhance or threaten user...